这项研究旨在实现两个目标:第一个目标是策划一个大型且信息丰富的数据集,其中包含有关球员的行动和位置的关键和简洁的摘要,以及在专业和NCAA中排球的来回旅行模式Div-i室内排球游戏。尽管几项先前的研究旨在为其他运动创建类似的数据集(例如羽毛球和足球),但尚未实现为室内排球创建这样的数据集。第二个目标是引入排球描述性语言,以充分描述游戏中的集会过程并将语言应用于我们的数据集。基于精选的数据集和我们的描述性运动语言,我们使用我们的数据集介绍了三项用于自动化排球行动和战术分析的任务:(1)排球拉力赛预测,旨在预测集会的结果,并帮助球员和教练改善决策制定决策在实践中,(2)设置类型和命中类型预测,以帮助教练和球员更有效地为游戏做准备,以及(3)排球策略和进攻区统计,以提供高级排球统计数据,并帮助教练了解游戏和对手的策略更好的。我们进行了案例研究,以展示实验结果如何为排球分析社区提供见解。此外,基于现实世界数据的实验评估为我们的数据集和语言的未来研究和应用建立了基准。这项研究弥合了室内排球场与计算机科学之间的差距。
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In this work, we focus on instance-level open vocabulary segmentation, intending to expand a segmenter for instance-wise novel categories without mask annotations. We investigate a simple yet effective framework with the help of image captions, focusing on exploiting thousands of object nouns in captions to discover instances of novel classes. Rather than adopting pretrained caption models or using massive caption datasets with complex pipelines, we propose an end-to-end solution from two aspects: caption grounding and caption generation. In particular, we devise a joint Caption Grounding and Generation (CGG) framework based on a Mask Transformer baseline. The framework has a novel grounding loss that performs explicit and implicit multi-modal feature alignments. We further design a lightweight caption generation head to allow for additional caption supervision. We find that grounding and generation complement each other, significantly enhancing the segmentation performance for novel categories. We conduct extensive experiments on the COCO dataset with two settings: Open Vocabulary Instance Segmentation (OVIS) and Open Set Panoptic Segmentation (OSPS). The results demonstrate the superiority of our CGG framework over previous OVIS methods, achieving a large improvement of 6.8% mAP on novel classes without extra caption data. Our method also achieves over 15% PQ improvements for novel classes on the OSPS benchmark under various settings.
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In contrast to the control-theoretic methods, the lack of stability guarantee remains a significant problem for model-free reinforcement learning (RL) methods. Jointly learning a policy and a Lyapunov function has recently become a promising approach to ensuring the whole system with a stability guarantee. However, the classical Lyapunov constraints researchers introduced cannot stabilize the system during the sampling-based optimization. Therefore, we propose the Adaptive Stability Certification (ASC), making the system reach sampling-based stability. Because the ASC condition can search for the optimal policy heuristically, we design the Adaptive Lyapunov-based Actor-Critic (ALAC) algorithm based on the ASC condition. Meanwhile, our algorithm avoids the optimization problem that a variety of constraints are coupled into the objective in current approaches. When evaluated on ten robotic tasks, our method achieves lower accumulated cost and fewer stability constraint violations than previous studies.
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Recent studies have shown that using an external Language Model (LM) benefits the end-to-end Automatic Speech Recognition (ASR). However, predicting tokens that appear less frequently in the training set is still quite challenging. The long-tail prediction problems have been widely studied in many applications, but only been addressed by a few studies for ASR and LMs. In this paper, we propose a new memory augmented lookup dictionary based Transformer architecture for LM. The newly introduced lookup dictionary incorporates rich contextual information in training set, which is vital to correctly predict long-tail tokens. With intensive experiments on Chinese and English data sets, our proposed method is proved to outperform the baseline Transformer LM by a great margin on both word/character error rate and tail tokens error rate. This is achieved without impact on the decoding efficiency. Overall, we demonstrate the effectiveness of our proposed method in boosting the ASR decoding performance, especially for long-tail tokens.
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It is crucial to evaluate the quality and determine the optimal number of clusters in cluster analysis. In this paper, the multi-granularity characterization of the data set is carried out to obtain the hyper-balls. The cluster internal evaluation index based on hyper-balls(HCVI) is defined. Moreover, a general method for determining the optimal number of clusters based on HCVI is proposed. The proposed methods can evaluate the clustering results produced by the several classic methods and determine the optimal cluster number for data sets containing noises and clusters with arbitrary shapes. The experimental results on synthetic and real data sets indicate that the new index outperforms existing ones.
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Generalizability to unseen forgery types is crucial for face forgery detectors. Recent works have made significant progress in terms of generalization by synthetic forgery data augmentation. In this work, we explore another path for improving the generalization. Our goal is to reduce the features that are easy to learn in the training phase, so as to reduce the risk of overfitting on specific forgery types. Specifically, in our method, a teacher network takes as input the face images and generates an attention map of the deep features by a diverse multihead attention ViT. The attention map is used to guide a student network to focus on the low-attended features by reducing the highly-attended deep features. A deep feature mixup strategy is also proposed to synthesize forgeries in the feature domain. Experiments demonstrate that, without data augmentation, our method is able to achieve promising performances on unseen forgeries and highly compressed data.
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This paper presents a novel framework for planning in unknown and occluded urban spaces. We specifically focus on turns and intersections where occlusions significantly impact navigability. Our approach uses an inpainting model to fill in a sparse, occluded, semantic lidar point cloud and plans dynamically feasible paths for a vehicle to traverse through the open and inpainted spaces. We demonstrate our approach using a car's lidar data with real-time occlusions, and show that by inpainting occluded areas, we can plan longer paths, with more turn options compared to without inpainting; in addition, our approach more closely follows paths derived from a planner with no occlusions (called the ground truth) compared to other state of the art approaches.
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In this work, we investigate improving the generalizability of GAN-generated image detectors by performing data augmentation in the fingerprint domain. Specifically, we first separate the fingerprints and contents of the GAN-generated images using an autoencoder based GAN fingerprint extractor, followed by random perturbations of the fingerprints. Then the original fingerprints are substituted with the perturbed fingerprints and added to the original contents, to produce images that are visually invariant but with distinct fingerprints. The perturbed images can successfully imitate images generated by different GANs to improve the generalization of the detectors, which is demonstrated by the spectra visualization. To our knowledge, we are the first to conduct data augmentation in the fingerprint domain. Our work explores a novel prospect that is distinct from previous works on spatial and frequency domain augmentation. Extensive cross-GAN experiments demonstrate the effectiveness of our method compared to the state-of-the-art methods in detecting fake images generated by unknown GANs.
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The rapid development of remote sensing technologies have gained significant attention due to their ability to accurately localize, classify, and segment objects from aerial images. These technologies are commonly used in unmanned aerial vehicles (UAVs) equipped with high-resolution cameras or sensors to capture data over large areas. This data is useful for various applications, such as monitoring and inspecting cities, towns, and terrains. In this paper, we presented a method for classifying and segmenting city road traffic dashed lines from aerial images using deep learning models such as U-Net and SegNet. The annotated data is used to train these models, which are then used to classify and segment the aerial image into two classes: dashed lines and non-dashed lines. However, the deep learning model may not be able to identify all dashed lines due to poor painting or occlusion by trees or shadows. To address this issue, we proposed a method to add missed lines to the segmentation output. We also extracted the x and y coordinates of each dashed line from the segmentation output, which can be used by city planners to construct a CAD file for digital visualization of the roads.
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Graph neural networks (GNNs) have received remarkable success in link prediction (GNNLP) tasks. Existing efforts first predefine the subgraph for the whole dataset and then apply GNNs to encode edge representations by leveraging the neighborhood structure induced by the fixed subgraph. The prominence of GNNLP methods significantly relies on the adhoc subgraph. Since node connectivity in real-world graphs is complex, one shared subgraph is limited for all edges. Thus, the choices of subgraphs should be personalized to different edges. However, performing personalized subgraph selection is nontrivial since the potential selection space grows exponentially to the scale of edges. Besides, the inference edges are not available during training in link prediction scenarios, so the selection process needs to be inductive. To bridge the gap, we introduce a Personalized Subgraph Selector (PS2) as a plug-and-play framework to automatically, personally, and inductively identify optimal subgraphs for different edges when performing GNNLP. PS2 is instantiated as a bi-level optimization problem that can be efficiently solved differently. Coupling GNNLP models with PS2, we suggest a brand-new angle towards GNNLP training: by first identifying the optimal subgraphs for edges; and then focusing on training the inference model by using the sampled subgraphs. Comprehensive experiments endorse the effectiveness of our proposed method across various GNNLP backbones (GCN, GraphSage, NGCF, LightGCN, and SEAL) and diverse benchmarks (Planetoid, OGB, and Recommendation datasets). Our code is publicly available at \url{https://github.com/qiaoyu-tan/PS2}
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